Game Info

Ninja Camp
2 - 4 players
average 22 minutes
Casual
Published in
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Abstract Strategy Card Game
Hand Management Modular Board Variable Player Powers

Goooood morning, campers! I hope you got plenty of sleep last night, because Sensei Saru has a full day of training in store for you! So study your lessons well, and be quicker and craftier than your fellow campers, as Sensei only invites the best to be his personal apprentices. Will it be YOU?! One of the Small Box/Big Fun line of games from Action Phase Games, Ninja Camp pits animal martial artists against one another in a training exercise where the best will become the personal ninja apprentice of Sensei Saru. Each player starts with two cards, each representing a ninja skill, with the rest of the deck making up the game board. By using the cards in their hand, players navigate the board, adding new skills to their hand as they do—and leaving fewer movement options for their fellow campers. Each player also has a unique ninja ability that he can use once per game to try to turn the game in his favor. A game that sets up and plays in thirty minutes or less, Ninja Camp is sure to provide hours of fun for families and future ninjas!

Overall Statistics for Fred A. Gaming Group

Total Games Played: 2
Average Players Per Game 3

Win/Loss Statistics for Fred A. Gaming Group

Badges Name   NemePoints   Total Games   Avg. NemePoints   Wins / Losses % Won  
farchamb 13  2 6.00 
1
1
50 %
Virginie R 12  2 6.00 
1
1
50 %
Steven P 2 4.00 
0
2
0 %

    Last 2 Played Games for Fred A. Gaming Group

    Date Played Result
    4/8/2016
    1st Virginie R (41 game points scored)
    2nd farchamb (40 game points scored)
    3rd Steven P (39 game points scored)
    3/11/2016
    1st farchamb (45 game points scored)
    2nd Virginie R (32 game points scored)
    2nd Steven P (32 game points scored)